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NPC Generator

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Advanced [show]


Bertram Beitz, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in the north his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His religion dominates his actions; and revenge

Bonds: Poor, Enemies, Slave, Religious. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Bertram Beitz, Male Human Adept 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1200 gp. Hematite (16 gp). Hematite (16 gp). Deep green spinel (130 gp).


Social Check DCs


Everard Acton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear green pants and tee shirts. His blonde hair is smooth and relatively long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Everard will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Immigrant, Nature. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Everard Acton, Male Human Aristocrat 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Drogo Prescott, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long blonde hair is drawn into a two foot long braid. His blue eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: Nothing but the best is good enough for him; and to be a miner again

Ideals: Fighting, Impeccable. Flaws: Secretive. Bonds: Poor, Job. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Drogo Prescott, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lance Kent, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His black hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Fletcher.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Flaws: Fearful. Bonds: Poor, Job, Mentor. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Lance Kent, Male Human Barbarian 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)16 (+3) 13 (+1)9 (-1)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Odo Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, blue cloak. His moppish silver hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Odo has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Ugly, Disease, Addict. Bonds: Adventurer, Job. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Odo Ramsay, Male Human Paladin 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 3 Thunderstones. 1 Everburning torch.


Social Check DCs

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