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NPC Generator

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Advanced [show]


Roger Blakely, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears blue leather gloves, a blue jacket, and tight pants. He wears his white hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Flaws: Emotional. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Roger Blakely, Male Human Monk 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Religion +4, Stealth +0
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. Rich purple corundum (500 gp). Alexandrite (300 gp).


Social Check DCs


Balimaar Kensley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. He has no hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Balimaar was born the youngest of three triplets. He was taken from his home at a very young age. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: To be a Weaver again.

Flaws: Ugly. Bonds: Immigrant, Job, Family, Slave. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Balimaar Kensley, Male Human Ranger 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Gold and topaz bottle stopper cork (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Chain shirt. 1 Masterwork Light steel shield.


Social Check DCs


Lance Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Adventurer uniform. His red hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Ruler, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Justice. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Lance Windsor, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 20000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Thornton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized jet on his right hand. He wears a broad hat to cover his moderate length red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Nature, Job, Enemies. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

William Thornton, Male Human Warrior 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 10 pp.


Social Check DCs


Gerard Bradford, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His long silver hair reaches down to his waist. His blue eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invites people to come help in his community garden.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Gerard took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Bonds: Attractive, Poor. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Bradford, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Hourglass.


Social Check DCs

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