Guy Clapham, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears many layers of old clothing at all times. He wears a small hat to cover his moderate length chestnut hair. His amber eyes dart from person to person.
Personality: Guy wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Fletcher, but he got bored and became a Farmer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Poor, Family, Job. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 300 gp.
Tim Mori, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Tim was born the youngest of three triplets. In his youth he was a Barber, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well.
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Attractive, Family. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Half-Plate.
Alexandre Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in an above average manner. His hair is white and curly. He has a dull look in his violet eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Born to a Architect, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered singing. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Disciplined, Artistic. Bonds: Attractive, Poor, Family. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.
Percival Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing the road beaten gear of a warrior. His auburn hair is thinning but still full. His brown unseeing eyes seem to look past you.
Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.
History: His father raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable, Professionalism. Flaws: Disease, PTSD. Bonds: Nature. Occupation: Roofer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 4 (-3) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +2
Possessions: 200 gp.
Roland Gyula, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a blue coat over a yellow low-cut shirt, and a top hat upon his head, and his gloved hand is found clutching a bow. He has styled his golden hair well, parting it to the right. His gray eyes dart from person to person.
Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Joker. Bonds: Immigrant, Rich, Job, Has a crush. Occupation: Mortician
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp. Coral (150 gp). Rock crystal (40 gp). Deep green spinel (150 gp). Golden yellow topaz (1000 gp).
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