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Norman Harper, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Animal Trainer. His hair, while still mostly white, has prominent grey streaks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a slaver, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Mason, but he was a colossal failure. He has worked as a Animal Trainer like his mother before him.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and wants to open a new tavern

Ideals: Joker. Bonds: Job, Attractive, Mentor, Immigrant. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Norman Harper, Male Human Bard 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)16 (+3) 7 (-2)16 (+3)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Halfling, Elven, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1600 gp. Black star sapphire (1600 gp). 1 Minor magic item.


Social Check DCs


Aldous Merton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy red beard and wild red hair. His amber eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Slave, Adventurer. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Aldous Merton, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)7 (-2) 12 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Silk rope. 1 Superior lock. 1 Magnifying glass.


Social Check DCs


Chad Conway, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His auburn hair is smooth and relatively long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Chad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Immigrant, Enemies. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Chad Conway, Male Human Fighter 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. Malachite (10 gp). Chrysoprase (60 gp). Tourmaline (100 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Ryley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear black clothing when he does not wear armor. His golden hair is unkempt and raggedy. His brown eyes peer out from beneath his top black hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: Born to a Unemployed, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Poor, Nature, Job. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Solomon Ryley, Male Human Ranger 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ralf Snape, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Tailor does. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is braided into rings. His eyes are blue and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ralf was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Tailor.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: PTSD. Bonds: Job, Enemies, Attractive. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Ralf Snape, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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