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NPC Generator

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Advanced [show]


Gerald Barney, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and dresses in green turtlenecks beneath a tan coat with yellow slacks. His auburn hair has been sun bleached extensively. He has hazel eyes and a green hat with a tan feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. His necromantic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and money/treasure

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Family, Rich. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Gerald Barney, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Lance Dryden, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his white robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is singed and shortened. His eyes are amber and beady.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Flaws: Ugly, Addict, Depressed. Bonds: Job, Nature. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Dryden, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3000 cp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


John Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports white clothing, slightly heavier than average wear. His hair is brown and curly. His hazel eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the west. He has had some formal dancing training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Poor, Religious. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

John Thackeray, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)19 (+4) 15 (+2)6 (-2)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Aquan, Ignan, Abyssal, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Everard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has auburn hair. His amber eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Everard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Everard's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: To settle down with his crush; and wants a kiss

Flaws: Cynical, Hedonist, Antagonistic. Bonds: Rich, Has a crush. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Everard Beckwith, Male Human Commoner 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 4 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)11 (+0) 19 (+4)10 (+0)
Skills Athletics +5, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +7

Possessions: 1100 gp.


Social Check DCs


Cory Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears bulky pastel painted plate armor. With a patchy silver beard and wild silver hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a habit of throwing himself into exceedingly dangerous situations.

History: Cory was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Family, Adventurer. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Cory Fulton, Male Human Ranger 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 9 (-1)17 (+3)
Skills Medicine +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs

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