Reynard Atterton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man is typically in his Carpenter uniform. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business.
Ideals: Professionalism. Flaws: Insomniac, Greedy. Bonds: Job, Immigrant. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 200 gp. Tiger eye turquoise (10 gp). Violet garnet (700 gp).
Nicholas Addington, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is lengthy. He has brown eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.
History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Poor, Adventurer, Family. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Everburning torch. 4 Smokesticks.
Bertram Kendall, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears baggy blue pantaloons and a green scarf. He has wavy blonde hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: His tongue was cut out and he uses sign language. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Layabout mother left him crippled. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Ugly, Disease, Insane. Bonds: Family. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 72 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp.
Alex Bradford, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a grey collared shirt and pastel pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His golden hair is unkempt and raggedy. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to loving parents in a slum to the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Secretive, Insane. Bonds: Poor. Occupation: Sculptor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. Coral (80 gp). Aquamarine (1500 gp).
Gerald Berkeley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He has always had a great fascination with Human culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Blacksmith business at a young age. He has had some formal poetry training, and achieved minor success. He ran away from his former home and has been making his living as a Blacksmith for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Ugly, Racist, Fearful. Bonds: Job. Occupation: Blacksmith
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Auran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
Possessions: 3000 sp. Jasper (60 gp). Amber (100 gp). White opal (1400 gp).
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