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NPC Generator

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Advanced [show]


Hubert Barclay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy blonde hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Entrepeneur, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Hubert Barclay, Male Human Aristocrat 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 10 (+0)16 (+3)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Healer’s kit. 1 Healer’s kit. 1 Bullseye lantern. 1 Superior lock.


Social Check DCs


Anselm Sharps, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His hair, while still mostly brown, has prominent grey streaks. His amber eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Anselm will drive conversation. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. When Anselm reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Body Guard for hire.

Motivation: He is greedy; and to be a sage again

Ideals: Extrovert, Professionalism. Bonds: Attractive, Military, Job, Rich. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Anselm Sharps, Male Human Ranger 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2800 sp.


Social Check DCs


Hugh Lindsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears dark leathers with embroidery. His brown hair is braided into rings. He has a dull look in his hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Weaver, Hugh learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Hugh Lindsey, Male Human Ranger 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Everard Barlow, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. He has moderate length black hair. His eyes are violet and beady.

Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.

History: He was born in the north, but his parents moved at a very young age to the west. Everard was born on a far northern forest where he grew up under the tutelage of his father, an expert Performer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Everard Barlow, Male Human Bard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp.


Social Check DCs


Kyle Kendall, Male Human [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is brown, silky, and of moderate length. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the east, certain he would find work there.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Kyle Kendall, Male Human Barbarian 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)7 (-2) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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