Theodoric Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His white hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Athletic. Bonds: Attractive, Rich, Nature. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30000 cp. Silver pearl (130 gp). Alexandrite (1400 gp). Malachite (7 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears his chestnut hair up in a very large beehive style do. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the west his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Carpenter.
Motivation: He feels threatened by others.
Flaws: Sensitive, Insane, Fearful. Bonds: Attractive, Poor. Occupation: Carpenter
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 20000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Solid gold idol (500 gp). 1 Minor magic item.
Richard Fidget, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his right hand. He has moderate length auburn hair. His eyes are hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the west, but his parents moved at a very young age to the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Impulsive. Bonds: In love, Immigrant, Mentor. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2200 sp. 1 Thunderstones. 3 Antitoxin.
Hugh Mori, Male Human [Permalink]
Personal [hide]
Description: He dresses in blue turtlenecks beneath a black coat with green slacks. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. His brown hair is unkempt and raggedy. His hazel unseeing eyes seem to look past you.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Healer father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a healer again
Ideals: Fighting, Joker. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. Rhodochrosite (4 gp). Zircon (60 gp).
Solomon Coombs, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. He has a slight overbite and is overall scrawny. He keeps his chestnut hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.
History: He was born at the edge of vast mountains. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Religious. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 500 gp. Amber (140 gp). 1 Masterwork manacles. 1 Simple lock. 1 Silk rope.
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