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NPC Generator

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Advanced [show]


Theobald Windsor, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting green shirt and pants. His black hair is long and unkept. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Locksmith in town.

History: Theobald was raised in a hard working conservative environment. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Bounty Hunter again; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Guardian, Job. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Theobald Windsor, Male Human Sorcerer 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 18000 sp. Freshwater pearl (9 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). 6 Acid flasks.


Social Check DCs


Conrad Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, red cloak. He wears a Stetson hat to hide his balding. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the south. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 3 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants revenge against drow; and find a way to reverse the transformation of his sister

Ideals: Pacifist. Flaws: Mundane. Bonds: Family, Immigrant, Enemies. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Conrad Colby, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)18 (+4) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Ignan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gunter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his black robe and has his sai always slung over his shoulder, and is pretty ugly. His hair is red and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Flaws: Ugly, Impulsive, Shy. Bonds: Mentor, Family. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Hadleigh, Male Human Monk 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 17 (+3)9 (-1)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gunter Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length golden hair. His eyes, though not visible through his cowl, are violet.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gunter was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Marston, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Theobald Norton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He sports white clothing, slightly heavier than average wear. He keeps his long blonde hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Human people.

Ideals: Passionate. Flaws: Insomniac, Racist, Ugly. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Theobald Norton, Male Human Cleric 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 17 (+3)12 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 7000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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