Diggory Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. He keeps his red hair in a pixie cut. His eyes are a pleasant violet.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the north, but his parents moved at a very young age to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels threatened by others; and marry his sister to traveling adventurers
Ideals: Extrovert. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Engraver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Aquamarine (1200 gp). Citrine (70 gp). Malachite (9 gp). 1 Full Plate. 1 Breastplate.
Diggory Gresham, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and prefers to wear flannel. His blonde hair is thinning but still full. His eyes are likewise violet. His teeth are white and perfect.
Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Diggory hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Diggory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Revenge; and someone believes him a fraud
Ideals: Impeccable. Bonds: Attractive, Religious, Enemies, Poor. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Golden yellow topaz (1200 gp). Fiery yellow corundum (1100 gp). Tiger eye turquoise (13 gp). Onyx (30 gp). 2 Thunderstones. 1 Smokesticks.
Dean Wallace, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He keeps his chestnut hair in a flapper bob. His eyes are likewise green.
Personality: He is extraordinarily eccentric. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the north. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he is terrified, and will act out of fear
Ideals: Logical. Flaws: Ugly, Insane, Fearful. Bonds: Poor. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Reynard Brixton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. He has a very tight haircut. His blue eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised by priests from a young age. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. He has worked as a Shoemaker like his mother before him.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Shoemaker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Hunter Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered tan stockings. He carries with him a set of longbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His golden hair is unkempt and raggedy. His hazel unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Layabout, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Apothecary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 8000 cp. Bloodstone (50 gp). Carnelian (50 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
