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Advanced [show]


Trey Vance, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears violet leather gloves, a violet jacket, and tight pants. He has moderate length chestnut hair. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Shoemaker, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Poor. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Trey Vance, Male Human Warlock 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Diggory Home, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a white handlebar mustache and slicked back white hair. He has violet eyes and a tan hat with a blue feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Barkeep, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Disciplined, Gifted. Flaws: Hedonist. Bonds: Family. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Diggory Home, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Robert Haley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a ceremonial dagger. His long golden hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.

Personality: Robert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted, Fighting. Bonds: Family, Job. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Robert Haley, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Nicholas Mitchell, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is long and unkept. He has green eyes and a black hat with a tan feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Nicholas Mitchell, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 11 (+0)12 (+1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Godfrey Acton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear red pants and tee shirts. He has styled his golden hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Poor, Religious. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Godfrey Acton, Male Human Monk 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)10 (+0) 11 (+0)9 (-1)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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