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NPC Generator

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Advanced [show]


Aldous Mitchell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright green suits and hats. His chestnut hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east, but his parents moved at a very young age to the west. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Persistence. Bonds: Immigrant, Adventurer. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Mitchell, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 10 (+0)12 (+1) 13 (+1)7 (-2)
Skills Perception +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp.


Social Check DCs


Guy Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long brown beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Opinionated. Bonds: Rich, Attractive, Family. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Guy Tatum, Male Human Monk 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


William Everleigh, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His whole body is exceptionally muscular. He has no hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: He was born in the north, but his parents moved at a very young age to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Immigrant, Religious. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

William Everleigh, Male Human Druid 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.


Social Check DCs


Percival Preston, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man typically wears white cloth garments or leather armor. His black hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Percival studied abroad. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Gifted. Flaws: Ugly, Shy. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Percival Preston, Male Human Fighter 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)11 (+0) 18 (+4)13 (+1)
Skills Perception +7, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Guy Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His black hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism, Logical, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Kendall, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 10 (+0)17 (+3)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 300 gp. Malachite (16 gp). Jasper (80 gp). Black opal (1000 gp).


Social Check DCs

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