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Advanced [show]


Hunter Quinton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is cut close to his head. His hazel eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. Hunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his brother's freedom.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane. Bonds: Immigrant, Family, Rich. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Hunter Quinton, Male Human Warrior 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 18 (+4)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp. Star rose quartz (30 gp). Chrysoprase (30 gp). Malachite (4 gp).


Social Check DCs


Arnold Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. His skin is flawless and his amber eyes scan people very quickly.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arnold took refuge in the old dungeon and found the beat up shield and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Nature. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Arnold Livingstone, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 19000 cp.


Social Check DCs


Roland Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown broad hat and brown clothes. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is short and white. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Roland speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Adventurer, Religious. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Roland Yeardley, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Randal Snape, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His hair is long and chestnut with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the west. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Athletic. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Randal Snape, Male Human Warlock 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)16 (+3) 12 (+1)14 (+2)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: Just what you see.


Social Check DCs


Miles Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His eyes are brown and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Shoemaker in town.

History: Miles was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and to be a baker again

Ideals: Joker, Optimist. Flaws: Shy. Bonds: Job, Attractive. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Miles Cumberbatch, Male Human Rogue 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp. Golden yellow topaz (900 gp).


Social Check DCs

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