Lewis Yeardley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown shirt with thin violet vertical stripes and black pants. He keeps his blonde hair in a flapper bob. His ears are large.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Server profession.
History: Born in the south his family was never financially stable. He helped his mother out around the business and became quite the natural. He's also a talented Server, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Ugly, Cynical. Bonds: Poor, Job, Religious. Occupation: Dilettante
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Percival Eastoft, Male Human [Permalink]
Personal [hide]
Description: He wears just a tan suit. He carries with him a set of bows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut short. His brown eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.
History: Percival hails from a village terrorized by gnolls. A gifted student he started as a Spice Merchant, but he got bored and became a Bricklayer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new bricklayer responsibilities is difficult
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 3 (-4) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Thornton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and wears a well pressed and immaculate suit (or dress). His white hair is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He got into the Barber business at a young age. His childhood dream was to be a Seamstress, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: He's repulsed by the PC; and expand his business
Flaws: Ugly, Impulsive, Antagonistic. Bonds: Adventurer, Job. Occupation: Barber
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp.
Miles Cromwell, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long auburn beard with little hanging trinkets. His skin is flawless and his blue eyes scan people very quickly.
Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north
Ideals: Gifted, Entrepeneur. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Charles Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, white shirt, and red tie. He carries with him a set of kukris on his belt, each one with a jet on the hilt. His moppish chestnut hair is in a traditional bowl cut. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Charles's homeland. Charles decided to take the middle way and become a bodyguard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Fighting, Opinionated, Gifted. Bonds: Rich, Immigrant. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 600 gp. Jade (150 gp).
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