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Robert Tindall, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man dresses like a well dressed Mortician does. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. Robert was born on a far southern mountains where he grew up under the tutelage of his father, an expert Mortician. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Insane. Bonds: Job, Nature, Immigrant. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Robert Tindall, Male Human Warrior 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 15000 cp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gerard Brady, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with top hat. He has moderate length white hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy, Forgetful. Bonds: Attractive, Religious, Mentor. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Gerard Brady, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp. 1 Climber’s kit.


Social Check DCs


Percival Royal, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses like a well dressed Healer does. He keeps his long red hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. His childhood dream was to be a Mason, but he was a colossal failure. He has dedicated himself to building a better trade route.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Philantrophist. Bonds: Job, Adventurer, Family. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Percival Royal, Male Human Aristocrat 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)8 (-1) 10 (+0)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is auburn and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, In love. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Norman Gracey, Male Human Cleric 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 300 gp. Tourmaline (110 gp). Chrysoberyl (110 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Dumph, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a tan feathered hat and tan clothes. His left leg appears badly burned and disfigured. His hair, while still mostly chestnut, has prominent grey streaks. His blue eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Seamstress job and began his own company from there.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Bonds: Job, Enemies, Family, Military. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Drogo Dumph, Male Human Fighter 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Rock crystal (20 gp). Freshwater pearl (12 gp). Amber (90 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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