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NPC Generator

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Advanced [show]


Gilbert Ansley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. He wears a broad hat to cover his moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and he has a crush on the local cartwright

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Attractive, Has a crush. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilbert Ansley, Male Human Barbarian 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 30 pp.


Social Check DCs


Norman Abram, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a pickaxe. His silver hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He then took over the family business and is one of the better Herbalist for hire.

Motivation: To be a Assassin again.

Ideals: Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Norman Abram, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Rolf Wentworth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His brown eyes dart from person to person.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the south was not economically sound they moved to his current location. He became a Sellsword soon after.

Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Immigrant, Job. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Rolf Wentworth, Male Human Rogue 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Diggory Moreno, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. He has no hair. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Diggory Moreno, Male Human Druid 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Badger, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Scribe does. His black hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: Tim was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Insane. Bonds: Job, Attractive, Nature, Adventurer. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Tim Badger, Male Human Warlock 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)15 (+2) 6 (-2)7 (-2)
Skills Intimidation +0, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 1700 sp.


Social Check DCs

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