Arnold Langley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a custom-built plate barding that's adorned with red lining and desert motifs, and his gloved hand is found clutching a sickle. He wears his golden hair up. His face is scarred and worn.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Blacksmith. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Blacksmith
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Thomas Stratford, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his white hair up. His amber eyes dart from person to person to random spaces in the air.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the south. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: To unite with his brother; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Emotional. Bonds: Poor, Immigrant. Occupation: Performer
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 40000 cp. Iolite (70 gp). Rhodochrosite (16 gp). Rhodochrosite (16 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Whitby, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Navigator. His chestnut hair is knotted and matted. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He is a logical person and will generally grow upset if things defy logic and science.
History: He served in the navy to pay for his family's outstanding loans. In his 17th year, his parents were killed by a dire rats raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against dire rats; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Military, Enemies, Job. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 16 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp.
Hunter Kitchur, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear brown clothing when he does not wear armor. His head has been shaved. His eyes are a pleasant green.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.
History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He's since become an addict/alcoholic.
Motivation: He's in love; and meet up once more with his childhood friend
Flaws: Ugly, Depressed, Addict. Bonds: Military, Adventurer, Has a crush. Occupation: Sage
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Yeardley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and is generally shirtless and showing off his tattooed chest. His left hand appears badly burned and disfigured. His black hair is drawn into a tight pony tail with a clover scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Weaver business at a young age. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He has drifted from career to career and currently works as a Weaver.
Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Job, Family. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.
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