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NPC Generator

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Advanced [show]


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing a long, white, dusty cloak, marred by sweets. He wears his white hair down. He has several tiny emerald earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. Cursed with lycanthropy at a very young age, Bertram has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and to find somewhere to settle down

Ideals: Passionate. Flaws: Ugly, Fearful, Mundane, Disease. Bonds: Rich. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Gresham, Male Human Monk 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 9 (-1)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Chalcedony (30 gp). Amber (160 gp). Violet garnet (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Cornish, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy chestnut hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He has a crush on the local Server; and he's repulsed by the pc

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

John Cornish, Male Human Monk 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Charles Fawcett, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a black poncho over his likewise colored trousers and shirt. He has moderate length auburn hair. His blue eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Charles was born in the east. At a young age he loved to build and create. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and his relatives are trying to arrange a marriage

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Family, Religious. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Charles Fawcett, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hunter Preston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Interpreter does. His silver hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Interpreter. He then took over the family business and is one of the better Interpreter for hire.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Flaws: Impulsive, Fearful. Bonds: Job, Poor. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Hunter Preston, Male Human Cleric 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Athletics +2, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 16000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Carlton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His eyes are a pleasant amber.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of eastern immigrants he idolized his mother. Balimaar was born on a far eastern island where he grew up under the tutelage of his mother, an expert Masseuse. He struck the Masseuse job and began his own company from there.

Motivation: A deep hatred of dire rats; and sabotage a competitor

Flaws: Addict. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Balimaar Carlton, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)17 (+3) 13 (+1)9 (-1)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs

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