Gomory Redfield, Male Human [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy white hair. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: When he was but 5 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Beggar job and began his own company from there.
Motivation: He wants revenge against giants; and balancing his hectic life and new beggar responsibilities is difficult
Ideals: Philantrophist. Bonds: Has a crush, Immigrant, Job, Enemies. Occupation: Beggar
Voice: Booming voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 500 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
Tim Langley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His tied-back hair is auburn. His thin eyebrows rest above his beady amber eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: He's looking for his big break.
Ideals: Philantrophist, Artistic, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Miller
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 4000 sp. Freshwater pearl (4 gp).
Ralf Colton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin black vertical stripes and violet pants. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. During his travels, Ralf and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ralf discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ralf fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Attractive, Adventurer. Occupation: Glassblower
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. Moss agate (14 gp). White pearl (50 gp). 1 Magnifying glass. 1 Superior lock.
Manfred Alby, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Fortune-teller. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is heavily combed to the right. He has several tiny ruby earrings on each ear.
Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Masseuse, who enjoyed hunting, Manfred was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He has built up a small fortune and can afford his own way.
Motivation: Meet up once more with his childhood friend; and money/treasure
Ideals: Optimist. Flaws: Forgetful. Bonds: Rich, Nature, In love, Adventurer. Occupation: Fortune-teller
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Darkwood Shield.
Justin Bradly, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he likes to wear white tank tops with tan pants. He has done his best to style his chestnut hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.
History: Justin lived on a farm with his father, near the main road leading to a nearby town. When Justin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.
Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well
Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Military, Job. Occupation: Bookbinder
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 200 gp.
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