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NPC Generator

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Advanced [show]


Justin Denholm, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. His hair is silver and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Stylist for hire.

Motivation: He's in love; and balancing his hectic life and new stylist responsibilities is difficult

Bonds: Job, Religious, Nature, Has a crush. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

Justin Denholm, Male Human Barbarian 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 34 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)6 (-2) 14 (+2)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Rolf Enfield, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His chestnut hair is matted, messy, and big. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Joker, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Rolf Enfield, Male Human Paladin 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)17 (+3) 12 (+1)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 sp. Gold dragon comb with red garnet eye (800 gp). Sapphire pendant on gold chain (800 gp). Sapphire pendant on gold chain (800 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Diggory Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Diggory was born in the east. At a young age he loved to build and create. After coming to the age of reason, Diggory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Persistence, Gifted. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Diggory Tinley, Male Human Druid 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Infernal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 30000 cp. Rose (70 gp).


Social Check DCs


Trym Darby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean blue cloak covering his clean studded leather. His brown hair is unkempt and raggedy. His eyes are a pleasant blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a Shipwright, his mother struggled to pay the bills. In his 11th year, his parents were killed by a brigands raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Guardian, Enemies. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Darby, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Lance Langdon, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he has a large yellow mantle and cape that has been intricately interwoven into his grey robe. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: The child of southern immigrants he idolized his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother.

Ideals: Philantrophist, Persistence. Bonds: Immigrant, Family. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Lance Langdon, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Buckler.


Social Check DCs

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