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NPC Generator

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Advanced [show]


Adelard Kimberley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze, and is pretty ugly. He keeps his silver hair in a pixie cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Stableman profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Merchant for hire.

Motivation: Expand his business; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Adelard Kimberley, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Iolite (80 gp).


Social Check DCs


Frederick Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a green suit. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Frederick was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Frederick's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Flaws: Antagonistic. Bonds: Attractive, Family, Rich, Has a crush. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Frederick Mitchell, Male Human Barbarian 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 57 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 110 pp.


Social Check DCs


Guy Weld, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His black hair is lengthy and is close to two feet long. His amber eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Immigrant, Debt. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Weld, Male Human Paladin 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears skinny pants and wears a tan and grey robe with the hood down. Beneath his clothing is a huge mess of scar tissue. His black hair is kept up in a ponytail inside a deerstalker hat. His eyes are green and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Slave, Nature. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Marlee, Male Human Monk 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 10 (+0)14 (+2) 8 (-1)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. Red garnet (50 gp). Amber (50 gp). Jasper (70 gp). Rhodochrosite (13 gp).


Social Check DCs


Arnold Davenport, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a long auburn beard, and similarly colored long hair. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Spy, his father struggled to pay the bills. His father was a soldier and died while he was still young. Arnold was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Military. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Arnold Davenport, Male Human Rogue 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs

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