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NPC Generator

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Advanced [show]


Odo Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting grey shirt and pants. His long chestnut hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Body Guard in town.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Odo Bradshaw, Male Human Aristocrat 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 16 (+3)9 (-1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. Golden pearl (160 gp). Star rose quartz (30 gp).


Social Check DCs


Cory Churchill, Male Human [Permalink]

Personal [hide]

Description: This western man wears silk and lounges about seductively. His clothes are grease stained in places. He has black hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats; and he is not mentally stable, and does not behave rationally

Flaws: Addict, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cory Churchill, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 4000 cp.


Social Check DCs


Tim Halsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely brown suit with tan socks and a vest with buckled shoes. His hair is blonde and curly. His eyes are hazel and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Tim was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Tim Halsey, Male Human Druid 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Alexandrite (300 gp). Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Gerard Wentworth, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Adventurer, Religious. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Gerard Wentworth, Male Human Aristocrat 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)16 (+3) 15 (+2)12 (+1)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Auran, Orc, Halfling
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Colton, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His eyes, though not visible through his cowl, are green.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich southern family. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Artistic, Gifted. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Theodoric Colton, Male Human Druid 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)10 (+0) 14 (+2)17 (+3)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Just what you see.


Social Check DCs

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