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NPC Generator

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Advanced [show]


Gunter Oakes, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a black suit, white shirt, and yellow tie. His long blonde hair is drawn into a two foot long braid. His eyes are green and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Shy, Impulsive. Bonds: Nature, Rich. Occupation: Architect

Voice: Raspy

Attributes [hide]

Gunter Oakes, Male Human Paladin 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2900 sp. Moonstone (40 gp). Banded agate (15 gp).


Social Check DCs


Don Atherton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long brown hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Family, Adventurer. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Don Atherton, Male Human Cleric 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2100 sp.


Social Check DCs


Charles Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and blue handkerchief worn on his right side. He keeps his brown hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts

Ideals: Passionate, Professionalism, Fighting. Bonds: Nature, Debt. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Charles Hadlee, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2800 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gunter Wharton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a red coat over a tan low-cut shirt, and a small hat upon his head. He has a very tight haircut. He has amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in a small village he learned the ways of the warrior from his father. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Gunter began to lead the lost caravan. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against gnolls.

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Adventurer, Enemies. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Gunter Wharton, Male Human Warrior 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp. Blue star sapphire (1400 gp). 4 Antitoxin.


Social Check DCs


Adam Payton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His chestnut hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Religious, Rich. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Adam Payton, Male Human Commoner 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs

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