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Advanced [show]


Geoffrey Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His golden hair is cut short with large spiked bangs in the front. His violet eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Soapmaker who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Ploughman.

Ideals: Logical, Athletic. Bonds: Attractive, Has a crush, Poor. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Geoffrey Stansfield, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)9 (-1) 11 (+0)13 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ernest Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a brown scarf. He has a moderate pudge and is not very fit. His golden hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Job, Family. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Ernest Pickering, Male Human Fighter 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 200 gp. Black pearl (400 gp). Sard (60 gp). Eye agate (7 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Hampton, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a violet coat with green slacks. He has a moderate pudge and is not very fit. He wears a broad hat to cover his moderate length red hair. His eyes are likewise hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Greedy. Bonds: In love, Enemies. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Adam Hampton, Male Human Ranger 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs


Guy Hastings, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears baggy green pantaloons and a white scarf, and his gloved hand is found clutching a pickaxe. His hair is chestnut, silky, and of moderate length. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.

History: Guy hails from a village terrorized by goblins. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Enemies, Family. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Guy Hastings, Male Human Druid 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp.


Social Check DCs


Gilbert Sherwood, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is portly but not overly obese. He sports a long white beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gifted student he started as a Miller, but he got bored and became a Sculptor. He now owns his own business.

Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Artistic. Bonds: Immigrant, Job, Family. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Gilbert Sherwood, Male Human Expert 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp. Golden yellow topaz (1000 gp). Golden pearl (90 gp). Onyx (30 gp). Sard (30 gp). 1 Minor magic item.


Social Check DCs

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