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Advanced [show]


Aldous Nash, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His black hair is cut short. This blue eyed northerner is not easily forgotten.

Personality: This man loves writing and to teach people writing more than just about anything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal writing training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur, Artistic, Justice. Flaws: Ugly. Bonds: Family. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Aldous Nash, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Kyle Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying sister.

Motivation: To reunite with his old friends.

Ideals: Gifted. Bonds: Poor, Attractive, Mentor. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Kyle Garrick, Male Human Sorcerer 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 17 (+3)9 (-1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 2000 sp. Aquamarine (1000 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers yellow and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. He wears his white hair down. His eyes are amber and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly. Bonds: Religious, Enemies, Adventurer, Nature. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Patrick Marston, Male Human Cleric 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 7 (-2)17 (+3)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Chrysoprase (80 gp). Amethyst (110 gp). Bloodstone (80 gp).


Social Check DCs


Alex Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His black hair is kept up in a ponytail inside a small hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Alex Anderton, Male Human Wizard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Performance +5
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 15000 cp. Amber (50 gp). Aquamarine (800 gp). Citrine (80 gp).


Social Check DCs


Clerebold Tyndall, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears just a yellow suit. His right leg appears badly burned and disfigured. He has moderate length white hair. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He has worked as a Animal Trainer like his father before him.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Flaws: Fearful, Disease, Insomniac. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Clerebold Tyndall, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 17 (+3)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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