Hubert Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear grey pants and tee shirts. His red hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: This man loves dancing and to teach people dancing more than just about anything. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Wants his loneliness to end; and he's looking for his big break
Ideals: Artistic. Flaws: Selfish, Disease. Bonds: Adventurer, Has a crush. Occupation: Animal Trainer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Norman Tickle, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears a green vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His left hand appears badly burned and disfigured. With bright brown hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich. Occupation: Server
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Giant, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +6
Possessions: 400 gp. Rhodochrosite (6 gp).
Gomory Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His hair is brown and curly. His half smiles and brown eyes are beguiling and draw you in.
Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Athletic, Fighting, Gifted. Bonds: Attractive, Rich. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Pink pearl (130 gp). White opal (600 gp). Deep blue spinel (1000 gp). Pink pearl (130 gp).
Tim Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is drawn into a tight pony tail with a dagger scrunchie. His skin is flawless and his green eyes scan people very quickly.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Tim hails from a village terrorized by giants. A gifted student he started as a Sailor, but he got bored and became a Spice Merchant. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and he wants revenge against giants
Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Clerebold Fawcett, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His white hair is drawn into a tight pony tail with a skull scrunchie. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.
History: Born in the west to a Mortician, Clerebold learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Mortician like his father before him.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Rich, In love. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Aquamarine (1300 gp). White pearl (50 gp).
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