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Advanced [show]


Ralf Kirby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a grey costume with the symbols of death on his torso. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Kirby, Male Human Monk 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp. Jet (50 gp). Deep green spinel (50 gp). 1 Good lock. 1 Good lock. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Gomory Nash, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is chestnut. This amber eyed westerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic, Joker. Bonds: Military, Poor. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Nash, Male Human Cleric 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp.


Social Check DCs


Odo Redfield, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown cloak and cross-gartered pastel stockings. His silver hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and to get a good night's sleep

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Odo Redfield, Male Human Sorcerer 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 300 gp. Clear bright green emerald (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Digby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a small hat to cover his moderate length brown hair. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered singing. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Artistic. Bonds: Guardian, Adventurer, Poor. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Alexandre Digby, Male Human Bard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork studded leather.


Social Check DCs


Peter Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing the road beaten gear of a warrior. He has silver hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Masseuse.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Bonds: Job, Adventurer, Rich, In love. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Peter Tyndall, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Freshwater pearl (6 gp). Iolite (80 gp). Golden yellow topaz (800 gp).


Social Check DCs

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