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NPC Generator

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Advanced [show]


Thomas Hackney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is red. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a necromancer, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Bather.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job

Flaws: Addict, Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Thomas Hackney, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 8 (-1)11 (+0)
Skills Insight +2, Religion +6
Senses Passive Perception 9
Languages Common, Goblin, Terran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Norman Langley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light yellow in addition to tight pants. His chestnut hair and beard is wavy and long. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against gnolls; and revenge

Ideals: Disciplined, Gifted, Impeccable, Justice. Flaws: Ugly. Bonds: Enemies. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Norman Langley, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. Silver comb with moonstones (400 gp).


Social Check DCs


Gunter Merton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt, and a wedding ring on his right hand. He has wavy black hair. His eyes are green and catlike.

Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful slaver made him what he is. From there he went from mercenary job to mercenary job. He struck the Brewer job and began his own company from there.

Motivation: He desires power and/or immortality.

Flaws: Hedonist. Bonds: In love, Job, Mentor, Adventurer. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Gunter Merton, Male Human Wizard 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: Jet (70 gp). Deep green spinel (70 gp). Pink pearl (70 gp). Silver pearl (70 gp).


Social Check DCs


Theodoric Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green tunic with black highlights, and long red pants that bunch up around his shoes. His hair is white and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of northern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Scribe and occasionally as a mercenary.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Attractive, Adventurer, Immigrant, Job, Rich. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Theodoric Weston, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. He wears a deerstalker hat to cover his moderate length black hair. His face is scarred and worn.

Personality: He has always had a great fascination with Human culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of northern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Racist, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Heward Bradshaw, Male Human Warlock 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1 Everburning torch.


Social Check DCs

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