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NPC Generator

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Advanced [show]


Manfred Davenport, Male Human [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his scythe always slung over his shoulder, and he perpetually has his scythe ready. With bright golden hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Enemies, Nature. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Manfred Davenport, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 8 (-1)12 (+1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man is wearing colorful clothing, dressed as a Painter. His long golden hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Server, but he was a colossal failure. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Regain custody of his daughter; and wants to work out more often

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Religious, Job, Family. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Charles Gentry, Male Human Expert 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Wesley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white tunic with brown highlights, and long black pants that bunch up around his shoes. His chestnut hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Locksmith. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Blacksmith, but he got bored and became a Locksmith. He has been saving his money to try and buy his brother's freedom.

Motivation: To pay off his debts; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Disease. Bonds: Job, Enemies, Family, Debt. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Patrick Wesley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gilbert Darlington, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His black hair is unkempt and raggedy. His eyes are green and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Darlington, Male Human Druid 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Woods, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown cloak and cross-gartered white stockings. He has done his best to style his brown hair to look like a famous performer. His eyes are a pleasant blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy, Secretive. Bonds: Immigrant, Nature, Religious. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Alexandre Woods, Male Human Rogue 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)8 (-1) 13 (+1)12 (+1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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