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NPC Generator

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Advanced [show]


Bertram Thackeray, Male Human [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his crossbow always slung over his shoulder. He carries a battered dagger and tarnished crossbow as well. His hair is long and brown with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His eyes are hazel and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Bertram was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Family, Job. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Bertram Thackeray, Male Human Paladin 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)14 (+2) 14 (+2)8 (-1)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Freshwater pearl (11 gp). Deep blue spinel (500 gp). Red-brown spinel (150 gp). Jade (150 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and he feels kind of lost in life

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Depressed, Disease. Bonds: Adventurer. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Drogo Ainsley, Male Human Monk 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 10 (+0)17 (+3) 9 (-1)14 (+2)
Skills Persuasion +4, Stealth +0
Senses Passive Perception 9
Languages Common, Giant, Infernal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gilbert Barton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. His hair, while still mostly black, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy. Bonds: Immigrant, Job, Rich. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Gilbert Barton, Male Human Sorcerer 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Insight +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 300 gp. Violet garnet (600 gp). 1 Half-Plate.


Social Check DCs


Chad Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his hand crossbow. His skin is fair and his fingers are delicate and long. His hair, while still mostly blonde, has prominent grey streaks. His green eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. Chad was born on a far northern mountains where he grew up under the tutelage of his father, an expert Gardener. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Sensitive. Bonds: Immigrant, Mentor. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Chad Wakefield, Male Human Warlock 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. Rock crystal (70 gp). Star ruby (500 gp).


Social Check DCs


William Axton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and prefers to wear brown pants and tee shirts. His golden hair is lengthy. He has green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: William hails from a village terrorized by illithids. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by illithids. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Flaws: Antagonistic. Bonds: Slave, Enemies, Family. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

William Axton, Male Human Barbarian 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)7 (-2) 13 (+1)18 (+4)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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