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NPC Generator

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Advanced [show]


Jocelyn Thorpe, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is unkempt and raggedy. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire.

Ideals: Fighting. Flaws: Ugly, Terse, Antagonistic. Bonds: Poor, Has a crush. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Jocelyn Thorpe, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)9 (-1) 11 (+0)9 (-1)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Godfrey Breeden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of his god around his neck, and a sai on his belt. His hair is greying and his face has many wrinkles. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Glassblower. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Glassblower business at a young age. He worked as a nervous Glassblower and found it very stressful. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Godfrey Breeden, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Sapphire pendant on gold chain (800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Sapphire pendant on gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).


Social Check DCs


Gerald Allerton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a yellow costume with the symbols of his god on his torso. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gerald was born in the west. At a young age he loved to build and create. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To protect his home; and to clean up the streets

Ideals: Impeccable, Entrepeneur, Persistence. Bonds: Adventurer, Guardian. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Gerald Allerton, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)16 (+3) 9 (-1)9 (-1)
Skills Arcana +5, Persuasion +1
Senses Passive Perception 9
Languages Common, Celestial, Infernal, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Ernest Spalding, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his red hair. He has several tiny jet earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of gnolls once and for all.

History: Ernest hails from a village terrorized by gnolls. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Ernest Spalding, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 400 gp. Jet (120 gp). Red spinel (120 gp). Blue star sapphire (500 gp).


Social Check DCs


Dustin Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his white hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Sellsword, who enjoyed hunting, Dustin was taken on many hunting expeditions. He worked as a nervous Shipwright and found it very stressful. By chance he met his sister recently and the two have been together since.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Nature, Job, Enemies. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Dustin Dayton, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs

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