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NPC Generator

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Advanced [show]


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time, and a wedding ring on his right hand. His golden hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Sailor business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently the stress of being a Sailor has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Flaws: Insomniac, Shy, Forgetful. Bonds: In love, Job. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Gerald Staurheim, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Adelard Clapham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is wearing a long, black, dusty cloak, and his gloved hand is found clutching a morningstar. His hair is brown and very short. His hazel eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Scribe business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and to unite with his sister

Ideals: Philantrophist. Flaws: Impulsive, PTSD. Bonds: Job, Family. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Adelard Clapham, Male Human Rogue 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 15 (+2)18 (+4) 15 (+2)13 (+1)
Skills Athletics +6, Stealth +0
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Abyssal, Halfling
Attacks Melee +6 / 2d6+3, Ranged +0 / 2d6-3, Grapple +0

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Jocelyn Ramsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He dresses like a well dressed Navigator does, and his gloved hand is found clutching a morningstar. His brown hair is slicked back into a classic pompadour. His eyes are a pleasant green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism, Logical. Flaws: Shy, Insane. Bonds: Job. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Jocelyn Ramsey, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)11 (+0) 8 (-1)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Raymond Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with brown highlights, and long black pants that bunch up around his shoes. He carries with him a set of daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly red, has prominent grey streaks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He feeds upon the attention of others.

History: The child of eastern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Raymond was left his mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Ideals: Fighting, Opinionated. Bonds: Attractive, Immigrant, Military, Adventurer. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Raymond Carlton, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 9 (-1)17 (+3)
Skills Medicine +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Darkwood Buckler.


Social Check DCs


Trym Leighton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is portly but not overly obese. He has moderate length red hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of drow once and for all.

History: Trym was raised in a hard working conservative environment. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert, Gifted. Bonds: Attractive, Enemies, Job. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Trym Leighton, Male Human Monk 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Banded agate (13 gp). Malachite (13 gp). Golden pearl (70 gp). 1 Minor magic item.


Social Check DCs

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