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NPC Generator

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Advanced [show]


Arnold Harrington, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Arnold hails from a village terrorized by drow. After coming to the age of reason, Arnold took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by drow. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A deep hatred of drow; and he wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Arnold Harrington, Male Human Rogue 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 6 (-2)11 (+0) 14 (+2)17 (+3)
Skills Medicine +5, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 20000 cp. Eye agate (8 gp). Bloodstone (30 gp).


Social Check DCs


Richard Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a red vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly red, has prominent grey streaks. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Richard Halsey, Male Human Bard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp.


Social Check DCs


Norman Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky violet painted plate armor. His long auburn hair reaches down to his waist. His eyes are likewise brown.

Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Bookbinder.

Motivation: Sabotage a competitor; and to reunite with his old friends

Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Bookbinder

Voice: Pronounces O like U

Attributes [hide]

Norman Spaulding, Male Human Sorcerer 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: Just what you see.


Social Check DCs


Guy Reed, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. His auburn hair is matted, messy, and big. His hazel unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Passionate. Flaws: Ugly, Disease, Insane. Bonds: Slave. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Guy Reed, Male Human Cleric 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)18 (+4) 13 (+1)14 (+2)
Skills Animal Handling +3, Investigation +6
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Gnoll, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 16000 sp. 1 Masterwork Thieves’ tools. 1 Average lock.


Social Check DCs


Cory Moreno, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His chestnut hair is slicked back into a classic pompadour. His eyes are a pleasant brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Cook profession.

History: He was born several months after his father was called into army service. His childhood dream was to be a Cook, but he was a colossal failure. He inherited the family business which he has now maintained for 5 years.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Flaws: Cynical. Bonds: Attractive, Job, Military. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Cory Moreno, Male Human Warlock 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 7 (-2)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Smokesticks.


Social Check DCs

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