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NPC Generator

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Advanced [show]


Adelard Royston, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His white hair is cut short. His eyes are brown and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Expand his business; and marry his sister to traveling adventurers

Flaws: Mundane. Bonds: Family, Nature, Job. Occupation: Dyer

Voice: French accent

Attributes [hide]

Adelard Royston, Male Human Paladin 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Gomory Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears a black wide-brimmed hat and black clothes. He has a slight overbite and is overall scrawny. He has no hair. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: Gomory was born in the south. At a young age he loved to build and create. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister

Ideals: Persistence. Flaws: Ugly, Emotional, Insane, Fearful. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Gomory Harrington, Male Human Ranger 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)17 (+3) 10 (+0)12 (+1)
Skills Athletics +3, Nature +5
Senses Passive Perception 10
Languages Common, Infernal, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Eye agate (7 gp).


Social Check DCs


Anselm Clive, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. His hair is short and red. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.

History: Anselm was born with his mother's beautiful face. He has had some formal dancing training, and achieved minor success. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Anselm Clive, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Odo Alby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His tied-back hair is silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Odo was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to human people

Flaws: Cynical, Racist. Bonds: Attractive, Military, Rich. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Odo Alby, Male Human Wizard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 200 gp. A necklace of small pink pearls (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver ewer (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long chestnut hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments

History: Sold as a small child to a wizard, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Mentor. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Heward Radcliffe, Male Human Wizard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 8 (-1)7 (-2)
Skills Animal Handling +1, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1000 sp.


Social Check DCs

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