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NPC Generator

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Advanced [show]


Reynard Enfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy blue suit. He is an epitome of beauty. He wears a broad hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.

History: Reynard was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is content; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Fearful, Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Reynard Enfield, Male Human Adept 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 11 (+0)4 (-3)
Skills Medicine +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Ignan, Gnoll, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp.


Social Check DCs


Wymar Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a font of random trivia from the lore and stories he has discovered

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and a rival would like him out of the picture

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Wymar Wakefield, Male Human Bard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)18 (+4) 12 (+1)9 (-1)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Auran, Ignan, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 400 gp. Violet garnet (400 gp).


Social Check DCs


Hugh Acton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. He has no hair. His green eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Performer, but he got bored and became a Locksmith. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Hugh Acton, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered falchion and tarnished mace as well. He has moderate length silver hair. This violet eyed northerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: To be a Spice Merchant again.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Tattersall, Male Human Barbarian 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Onyx (70 gp). Star ruby (500 gp). Peridot (70 gp). Lapis lazuli (5 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He wears his black hair down. His thin eyebrows rest above his beady brown eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.

History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Glassblower job and began his own company from there.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and to be a body guard again

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Religious. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Windsor, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. Blue quartz (13 gp). Carnelian (80 gp). Hematite (13 gp).


Social Check DCs

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