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Advanced [show]


Anselm Heiser, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears baggy black pantaloons and a brown scarf. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Job, Family. Occupation: Actor

Voice: American accent

Attributes [hide]

Anselm Heiser, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Black velvet mask with numerous citrines (130 gp). Gold and topaz bottle stopper cork (800 gp). 1 Crowbar. 1 Silver holy symbol.


Social Check DCs


Charles Browning, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a violet shirt with thin black vertical stripes and grey pants. His whole body is exceptionally muscular. He sports a long brown beard, and similarly colored long hair. His brown eyes are passionate and lively.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Masseuse, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a ploughman and was forced into it by his family

Ideals: Logical. Bonds: Immigrant, Attractive, Poor, Family. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Charles Browning, Male Human Warlock 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 9 (-1)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Druidic, Aquan, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222200

Possessions: Azurite (10 gp). Smoky quartz (50 gp).


Social Check DCs


Drogo Royston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His eyes are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Locksmith, but he was a colossal failure. He has worked as a Carter like his father before him.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Bonds: Job, Rich, Adventurer. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Royston, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Cory Davenport, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a faded coat and loose pants complete with Stetson hat. His white hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Joker. Flaws: Disease, PTSD. Bonds: Religious, Adventurer. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Davenport, Male Human Barbarian 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)11 (+0) 14 (+2)8 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Anselm Dudley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his green eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the south. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and further expansion of business

Flaws: Depressed, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Anselm Dudley, Male Human Barbarian 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 62 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Chrysoprase (70 gp). Onyx (70 gp). Peridot (70 gp). Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs

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