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Advanced [show]


Lewis Kimberly, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He usually wears his red robe and has his morningstar always slung over his shoulder. His hair is short and silver. His hazel eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 9 years.

Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Mentor, Job. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Lewis Kimberly, Male Human Cleric 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)8 (-1) 9 (-1)14 (+2)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Azurite (7 gp). Red-brown spinel (60 gp). Red garnet (60 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Livingstone, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is still thick. His eyes are gray and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Junk Dealer business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Anselm Livingstone, Male Human Ranger 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp.


Social Check DCs


Don Payton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear blue clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears his white hair down. His face is scarred and worn.

Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He also has developed a complete distrust of the Cartwright profession.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Money/treasure; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Rich, Job, Nature. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Don Payton, Male Human Warlock 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)9 (-1) 12 (+1)17 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Arnold Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His chestnut hair, when down, is lengthy. His ears are large.

Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Arnold studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Arnold Wakefield, Male Human Monk 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Conrad Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a blue scarf, and he perpetually has his shortspear ready. His white hair is styled in orderly dreadlocks. He has green eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Conrad was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Conrad's father didn't care for him much, and the feeling was mutual. He was granted arcane powers by his dying sister.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Fighting, Gifted. Flaws: Racist, Antagonistic. Bonds: Adventurer. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Conrad Rayden, Male Human Expert 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)15 (+2) 8 (-1)14 (+2)
Skills Persuasion +5, Survival +2
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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