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NPC Generator

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Advanced [show]


Peter Shipley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. His tied-back hair is chestnut. His fierce green eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Server

Voice: Booming voice

Attributes [hide]

Peter Shipley, Male Human Warrior 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Alston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). His white hair is long and unkept. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Guardian, Job. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Lance Alston, Male Human Paladin 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)6 (-2)
Skills Animal Handling +5, Deception +1
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item.


Social Check DCs


Tim Ridley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears tattered old clothes, and his gloved hand is found clutching a quarterstaff. His hair is short and brown. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Miner. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Flaws: Ugly, Disease, PTSD. Bonds: Job. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Ridley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 5 (-3)12 (+1) 6 (-2)14 (+2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Moonstone (40 gp). Onyx (40 gp).


Social Check DCs


Frederick Hadlee, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing colorful clothing, dressed as a Apothecary. His skin is also unnaturally pale. His long brown hair reaches down to his waist. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Logical. Flaws: Ugly, Disease. Bonds: Adventurer, Religious. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Frederick Hadlee, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gilbert Pinkerton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of the four houses of cards around his neck, and a longsword on his belt. His hair is cut close to his head. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with a spirit at a very young age, Gilbert has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Adventurer, Poor. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Gilbert Pinkerton, Male Human Monk 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Arcana +3, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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