Ralf Alston, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears professional attire. He keeps his white hair in a flapper bob. His brown unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His druidic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Knight.
Motivation: Further expansion of business.
Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 20000 cp. Onyx (30 gp). Brown-green garnet (60 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item.
Dean Kimberly, Male Human [Permalink]
Personal [hide]
Description: A 5'10" southern man, he tends to wear a red poncho over his likewise colored trousers and shirt. His head has been shaved. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his father.
History: He comes from a rich southern family. A freak accident while working with his Sailor father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Disease, Secretive. Bonds: Rich. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp.
Randal Hadley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a worn and beaten armor. His hair is long and silver with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with a lost civilization.
History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Family. Occupation: Herbalist
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Reynard Langdon, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his white hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to make almost anything out of random pieces of junk.
History: His parents moved while he was still in utero so he is the first generation to be born here. Reynard was born on a far southern island where he grew up under the tutelage of his mother, an expert Detective. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Religious. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Terran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Simon Richie, Male Human [Permalink]
Personal [hide]
Description: This man usually wears his grey robe and has his glaive always slung over his shoulder, and sports empty pouches on his belt. His white hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Philantrophist, Persistence. Bonds: Rich, Adventurer, Job. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 45000 sp. 1 Minor magic item.
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