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NPC Generator

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Advanced [show]


Hunter Chatham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a black suit, white shirt, and yellow tie. His black hair is heavily combed to the right. He wears a mask on his face.

Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of dire rats once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Mundane, Ugly. Bonds: Job, Enemies. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Hunter Chatham, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 10000 cp. Gold dragon comb with red garnet eye (1400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Sapphire pendant on gold chain (1100 gp). Cloth of gold vestments (130 gp).


Social Check DCs


Anselm Ogden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears just a violet suit, marred by beers. His red hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Impulsive. Bonds: Guardian, Poor, Slave. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Anselm Ogden, Male Human Barbarian 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 8 (-1)15 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 9
Languages Common, Infernal, Undercommon, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Hugh Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He is portly but not overly obese. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: He has always had a great fascination with Human culture. Flattery will make him almost putty in your hands.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and human compassion

Ideals: Gifted. Flaws: Racist, Selfish. Bonds: Attractive. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Hugh Graeme, Male Human Druid 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills History +5, Stealth +5
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 6000 sp. Rhodochrosite (13 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Easton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears pastel cloth garments or leather armor. His small hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Bookbinder

Voice: Raspy

Attributes [hide]

Theodoric Easton, Male Human Fighter 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Moreno, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Hedonist, Insane. Bonds: Job, Military. Occupation: Baker

Voice: Slow speaker

Attributes [hide]

Geoffrey Moreno, Male Human Adept 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)7 (-2) 16 (+3)8 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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