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NPC Generator

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Advanced [show]


Jocelyn Upton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered shortbow and tarnished mace as well. His blonde hair is lengthy and is close to two feet long. His hazel eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Jocelyn reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 9 years later his spouse died after the birth of his son. Heartbroken, Jocelyn never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Human compassion; and wishes to resurrect an old love

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Military, In love. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Jocelyn Upton, Male Human Aristocrat 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Miller. He wears a colorful flower in his blonde hair. His blue eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Thomas began to lead the lost caravan. He has achieved small success as a Miller.

Motivation: He wants revenge against brigands; and wants to open a new tavern

Ideals: Athletic, Justice, Entrepeneur. Bonds: Attractive, Enemies, Job. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Thomas Mitchell, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills History +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Trey Landon, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears a colorful flower in his red hair. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Shy. Bonds: Attractive, Nature, Immigrant. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Trey Landon, Male Human Monk 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)18 (+4) 13 (+1)16 (+3)
Skills History +7, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Orc, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Hubert Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Adventurer. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Military, Adventurer, In love. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Hubert Tatum, Male Human Aristocrat 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Charles Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Armorer does. He carries with him a set of halberds on his belt, each one with a emerald on the hilt. His brown hair has been sun bleached extensively. He has several tiny emerald earrings on each ear.

Personality: He acts crazy and hedonistic. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Armorer.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Logical. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Charles Bradshaw, Male Human Aristocrat 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 5 (-3)10 (+0)
Skills Medicine -1, Perception -1
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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