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NPC Generator

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Advanced [show]


Gerard Watson, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His hair is red and curly. He has a dull look in his hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He uses divination through singing.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Herbalist.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Gifted. Bonds: Attractive, Job, Religious, Mentor, Family. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Gerard Watson, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)16 (+3) 15 (+2)13 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Wharton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a black suit. With a patchy red beard and wild red hair. His eyes are gray and beady.

Personality: He dislikes all the random violence that takes place in the east. He has a small toy that he constantly fidgets with.

History: The child of a Courier, who enjoyed hunting, Chad was taken on many hunting expeditions. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Ideals: Pacifist, Gifted. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Chad Wharton, Male Human Aristocrat 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: Eye agate (8 gp). Violet garnet (700 gp). Chalcedony (30 gp). Deep blue spinel (700 gp).


Social Check DCs


Ralf Warwick, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Logical, Justice. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Ralf Warwick, Male Human Expert 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trey Atterton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is golden and curly. His eyes are violet and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Trey studied abroad. Cursed with unlife at a very young age, Trey has worked very hard to control his curse. He was granted martial powers by his dying brother.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Joker, Gifted. Flaws: Ugly, Greedy, Disease. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Trey Atterton, Male Human Monk 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)17 (+3) 12 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Jade (90 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large violet mantle and cape that has been intricately interwoven into his red robe. He wears his blonde hair down. He has gray eyes and a violet hat with a red feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.

History: The child of a Barber, who enjoyed hunting, Anselm was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Adventurer, Nature. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Eastoft, Male Human Expert 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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