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NPC Generator

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Advanced [show]


John Brent, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man wears tattered old clothes. His moppish red hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Interpreter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He now owns his own business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Athletic, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

John Brent, Male Human Fighter 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)15 (+2) 8 (-1)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 9
Languages Common, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a white scarf. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Bonds: Adventurer, Mentor, Military. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Balimaar Dalton, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 11 (+0)18 (+4)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp.


Social Check DCs


Kyle Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a black scarf. He is physically well-built. His black hair is kept up in a ponytail inside a broad hat. He has blue eyes and a white hat with a black feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered west to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and he has passion for adventuring and risk

Flaws: Antagonistic, PTSD. Bonds: Adventurer, Job. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Kyle Fawcett, Male Human Cleric 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)8 (-1) 9 (-1)15 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Carved bone or ivory statuette (30 gp).


Social Check DCs


Simon Cornish, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is smooth and relatively long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Shy, PTSD. Bonds: Poor, Adventurer, Mentor. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Simon Cornish, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ralf Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his auburn hair well, parting it to the left. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Fighting, Athletic, Artistic. Bonds: Adventurer. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Skelton, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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