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NPC Generator

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Advanced [show]


Anselm Browning, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his sword ready. He keeps his long black hair kept up in a rat tail. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered singing. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Fighting, Artistic. Flaws: Addict, Impulsive. Bonds: Family, Nature. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Anselm Browning, Male Human Druid 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 900 sp. Silver pearl (60 gp).


Social Check DCs


Norman Myerscough, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears skinny pants and wears a blue and brown robe with the hood down. He is tall, broad shouldered and powerfully built. He has a long blonde beard with little hanging trinkets. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Norman was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted from career to career and currently works as a Mercenary.

Motivation: Regain custody of his son; and to be a miner again

Ideals: Passionate. Bonds: Attractive, Enemies, Family, Job. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Norman Myerscough, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp. Bloodstone (80 gp). Silver pearl (120 gp). Moss agate (4 gp).


Social Check DCs


Kyle Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright tan suits and hats. His tied-back hair is brown. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kyle took refuge in the large cave and found the beat up kukri and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wishes to resurrect an old love; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Poor, Nature, In love. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Kyle Darlington, Male Human Aristocrat 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 7 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 5 (-3)13 (+1) 15 (+2)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Tiger eye turquoise (5 gp). Rich purple corundum (500 gp).


Social Check DCs


Chad Astley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an entirely tan suit with white socks and a vest with buckled shoes. He keeps his blonde hair in a flapper bob. His gray eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 6 years old his parents immigrated from the east. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Bonds: Rich, Immigrant, Nature. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Chad Astley, Male Human Adept 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 10000 cp. 1 Half-Plate. 1 Full Plate. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Roland Harlan, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His red hair is kept up in a ponytail inside a small hat. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Addict, Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Roland Harlan, Male Human Aristocrat 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 sp. Eye agate (11 gp). Rose (40 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs

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