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NPC Generator

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Advanced [show]


Odo Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak, and carries hammers. He has done his best to style his blonde hair to look like a famous performer. His fierce brown eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.

History: He got into the Fletcher business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and his relatives are trying to arrange a marriage

Ideals: Fighting, Joker. Bonds: Has a crush, Job, Adventurer, Family. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Odo Sherwood, Male Human Ranger 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Deception +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Gold dragon comb with red garnet eye (1200 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1200 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Wymar Ansley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears many layers of old clothing at all times. His auburn hair is slicked back into a classic pompadour. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a wizard, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Mentor. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Wymar Ansley, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). Black velvet mask with numerous citrines (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His white hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his father.

History: The child of southern immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home; and retire the richest man in the south

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Immigrant, Slave, Guardian. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Raymond Thorpe, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 14 (+2)3 (-4)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp. Red garnet (110 gp). Jet (110 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Rolf Wellington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in brown turtlenecks beneath a black coat with brown slacks. He is an epitome of beauty. His hair is long and silver with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich southern family. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich, Slave. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Rolf Wellington, Male Human Expert 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)8 (-1) 16 (+3)15 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Solomon Everleigh, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man wears grey leather gloves, a grey jacket, and tight pants. He has chestnut hair. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. Solomon was born on a far eastern forest where he grew up under the tutelage of his father, an expert Map Maker. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Military, Immigrant. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Solomon Everleigh, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs

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