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NPC Generator

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Advanced [show]


Ralf Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. Ralf was born on a far eastern plains where he grew up under the tutelage of his father, an expert Spy. He left for the east, certain he would find work there.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Depressed. Bonds: Attractive, Immigrant, Rich. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Langdon, Male Human Barbarian 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)7 (-2) 12 (+1)13 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 2000 sp. Azurite (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Percival Wakefield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a fine chain shirt which he covers with blue colored cloaks and clothing, and his gloved hand is found clutching a scythe. His red hair is smooth and relatively long. He has a dull look in his violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Fighting. Flaws: Hedonist, Insane. Bonds: Debt. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Percival Wakefield, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 100 gp.


Social Check DCs


Drogo Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a broad hat to cover his moderate length blonde hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Bookbinder, who enjoyed hunting, Drogo was taken on many hunting expeditions. After coming to the age of reason, Drogo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Adventurer, Job, Nature. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Drogo Peyton, Male Human Monk 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)6 (-2) 14 (+2)13 (+1)
Skills Medicine +4, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 40 pp. Fiery yellow corundum (500 gp).


Social Check DCs


Bertram Oakley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Apothecary business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to get laid; and he is unsatisfied with his job

Flaws: Disease. Bonds: Rich, Has a crush, Job, Adventurer. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Oakley, Male Human Ranger 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)17 (+3) 15 (+2)11 (+0)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Auran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Anselm Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a brown armored body suit, with a simple tan line shooting up and back down. He wears a wide-brimmed hat to cover his moderate length brown hair. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Stylist for hire.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Disease. Bonds: Military, Immigrant, Job. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Anselm Barlow, Male Human Sorcerer 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 6000 sp.


Social Check DCs

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