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NPC Generator

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Advanced [show]


Jocelyn Graham, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and black robe with the hood down, and he perpetually has his pickaxe ready. He wears a colorful flower in his red hair. His gray unseeing eyes seem to look past you.

Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Jocelyn was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Spy for hire.

Motivation: He is not mentally stable, and does not behave rationally; and to be a adventurer again

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Attractive, Job. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Jocelyn Graham, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)7 (-2) 12 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Diggory Graeme, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He is bald on top and has large golden tufts of hair around his ears. His eyes, though not visible through his cowl, are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with writing.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Mentor. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Diggory Graeme, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1600 sp. 1 Chain shirt. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Drogo Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. He wears a colorful flower in his black hair. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Drogo has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Justice. Flaws: Disease. Bonds: Poor, Attractive, Religious. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Drogo Hayley, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)8 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp.


Social Check DCs


Kody Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, black shirt, and brown tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly blonde, has prominent grey streaks. His blue eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Kody reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying sister.

Motivation: He is unsatisfied with his job; and retire the richest man in the west

Ideals: Passionate, Gifted. Bonds: Attractive, Military. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Kody Mitchell, Male Human Druid 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 9 (-1)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Simon Blythe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. He has gleaming, smiling green eyes.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal singing training, and achieved minor success. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Military, Immigrant. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Simon Blythe, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)17 (+3) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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