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NPC Generator

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Advanced [show]


Tim Hailey, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he wears a faded coat and loose pants complete with deerstalker hat. He wears his chestnut hair down. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.

History: Tim was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Engraver. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Flaws: Sensitive, Antagonistic. Bonds: Job. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Tim Hailey, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Thomas Browning, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his ceremonial dagger ready. His hair is golden and curly. His eyes are hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Entrepeneur. Flaws: Addict. Bonds: Poor. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Thomas Browning, Male Human Sorcerer 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 70 pp. Chrysoprase (50 gp). Chrysoprase (50 gp). Jet (160 gp).


Social Check DCs


Frederick Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. This amber eyed northerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the north his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Poor. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Frederick Heiser, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 7000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Heward Elton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. His head has been shaved. His amber eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by giants. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Meet up once more with his childhood friend; and to be a junk dealer again

Flaws: Ugly, Addict. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Elton, Male Human Rogue 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 17 (+3)10 (+0)
Skills Insight +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Randal Trollope, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Glassblower. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Randal was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Logical. Flaws: Impulsive. Bonds: Job, Attractive. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Randal Trollope, Male Human Paladin 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs

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