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NPC Generator

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Advanced [show]


Miles Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered longbow and tarnished warhammer as well. He has a small bristly mustache and wavy white hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Miles was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Miles Kimberly, Male Human Barbarian 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Anselm Harlow, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a white coat with brown slacks. His skin is fair and his fingers are delicate and long. His tied-back hair is auburn. His eyes are brown and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy and tries to find solutions quickly.

History: Born to a Shoemaker, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Nothing but the best is good enough for him; and to reunite with his old friends

Ideals: Impeccable. Flaws: Antagonistic, Lazy. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Anselm Harlow, Male Human Druid 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +6, History +4
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Ernest Dumph, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky black painted plate armor. His auburn hair, when down, is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Athletic. Bonds: Military, Religious, Family, Adventurer. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Ernest Dumph, Male Human Warrior 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Insight +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Drogo Atterton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, grey cloak. His golden hair is knotted and matted. His eyes, though not visible through his cowl, are hazel.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Drogo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly. Bonds: Enemies, Family, Nature, Rich, Job. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Drogo Atterton, Male Human Wizard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. He has black hair. His gray eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Miller business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Wants to work out more often; and expand his business

Ideals: Passionate, Logical, Athletic. Flaws: Ugly. Bonds: Job, Religious. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Kody Wilberforce, Male Human Warrior 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)14 (+2) 9 (-1)5 (-3)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp. Eye agate (13 gp). Rhodochrosite (13 gp). Red garnet (110 gp).


Social Check DCs

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