Wymar Vance, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears brown trousers with yellow and white striped suspenders. He wears various colorful collared shirts. His blonde hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Joker. Bonds: Attractive, Enemies, Rich. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 500 gp. 1 Minor magic item.
Clerebold Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His hazel eyes peer out from beneath his Stetson white hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.
History: Born to a Soapmaker, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Professionalism. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2400 sp. Jade (40 gp). White pearl (40 gp). Eye agate (12 gp).
Cory Adley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His auburn hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 7 years.
Motivation: He wants to meet his childhood hero; and expand his business
Flaws: Secretive, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Bellfounder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 6000 sp.
Anthony Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears pastel trousers with violet and pastel striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.
Personality: Anthony is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to unite with his sister
Ideals: Extrovert. Flaws: Mundane. Bonds: Rich, Job, Family. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Kyle Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. He has gleaming, smiling gray eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He misses his home and complains about the freezing weather, even in summer.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant, Nature. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Celestial, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +6
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!